Greetings
We have bought a small render farm and so we changed our internal 1Gbit network from workgroup to domain. All machines had their fresh windows instalation, and we can render normally through backburner with no problems at all.
Distribute Render, though, doesn't work as intended. Both with normal DR and BB DR, the maps and Vraymeshes won't show up in the DR slaves.
With normal DR only the host shows the textures and VrayMeshes, and all the slave buckets don't seem to find them (no error feedback though).
With BB DR only the first one that picks the job shows the textures and VrayMesh, regardless of the machine, and all others don't. As a test we shutdown the machine that picked the job correctly, and immediatly another machine picked up the job, and it rendered correctly, the remaining machines continued to fail to render the textures and vraymeshes though.
We think it could be a problem with Vray or its configuration, because in a normal BB render all the machines work fine.
All our rendernodes have administrator privileges and all paths are UNC.
Our configuration:
Server: Windows Server 2003 x64 SP1 (Vray Server with dongle and BackBurner Manager), 3DS Max 2008 x64
Dell PowerEdge 2900, Dual Quad Xeon 1.6GHz, 4 Gb RAM;
6x Render Nodes: Windows XP x64 SP2, 3DS Max 2008 x64
Dell PowerEdge 1950, Dual Quad Xeon 3.0GHz, 8 Gb RAM;
2x Workstation: Windows XP x64 SP2, 3DS Max 2008 x64
Dell Precision 690, Dual Quad Xeon 3.0GHz, 8 Gb RAM, Quadro FX 4600;
Thanks in advance for any tips/solutions.
We have bought a small render farm and so we changed our internal 1Gbit network from workgroup to domain. All machines had their fresh windows instalation, and we can render normally through backburner with no problems at all.
Distribute Render, though, doesn't work as intended. Both with normal DR and BB DR, the maps and Vraymeshes won't show up in the DR slaves.
With normal DR only the host shows the textures and VrayMeshes, and all the slave buckets don't seem to find them (no error feedback though).
With BB DR only the first one that picks the job shows the textures and VrayMesh, regardless of the machine, and all others don't. As a test we shutdown the machine that picked the job correctly, and immediatly another machine picked up the job, and it rendered correctly, the remaining machines continued to fail to render the textures and vraymeshes though.
We think it could be a problem with Vray or its configuration, because in a normal BB render all the machines work fine.
All our rendernodes have administrator privileges and all paths are UNC.
Our configuration:
Server: Windows Server 2003 x64 SP1 (Vray Server with dongle and BackBurner Manager), 3DS Max 2008 x64
Dell PowerEdge 2900, Dual Quad Xeon 1.6GHz, 4 Gb RAM;
6x Render Nodes: Windows XP x64 SP2, 3DS Max 2008 x64
Dell PowerEdge 1950, Dual Quad Xeon 3.0GHz, 8 Gb RAM;
2x Workstation: Windows XP x64 SP2, 3DS Max 2008 x64
Dell Precision 690, Dual Quad Xeon 3.0GHz, 8 Gb RAM, Quadro FX 4600;
Thanks in advance for any tips/solutions.
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