In a scene I rendered using DR I noticed that some of the render node buckets completely ignored the onyx trees. I created a simple scene with just simple onyx trees with no bitmaps. When rendering, sometimes the various render nodes render the trees and sometimes not. What is going on? I knew it was a big mistake to upgrade to max9!!! Now all the problems are starting again!
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onyx trees/max 9 64 bit/vray 1.5 SP1/ DR
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are you sure you have the same versions on all slaves? so no 1.5 and 1.5SP1 mixed and such ?
are you resources available to all pc's?My Homepage : http://www.pixelstudio.nl
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that is what I was about to try now figuring it will work, since I have no problems with objects. I once had this same problem with RPC's....which was fixed with a new build I think. I already installed the latest build for onyx. Collapsing to mesh is fine for now.....but for an animation and using the wind on the trees it will be no good.
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judging by ur other post i d say the problem might most probably be related to ur network configuration, not to vray...?
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What I do with Onyxtrees is select the full poly mode and then display them as boxes in Max 9 64 bit Vray 1.5sp1. Otherwise strange behaviour and crashes occur all the time.
Also make sur eit's not a scale issue. Maybe the rendernodes have different unit settings.
Marc
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have you put vray_dr.cfg in every slave?.. was one of my problems...Nicolau Pais www.id3d.pt
My current hardware setup: HP Z820 32-Core Dual E5-2670 128GB RAM - NVIDIA® RTX 3060
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