Hi
I have a feeling this will be a simple problem (I hope).
I am rendering an external scene following the traditional pre calc of the light cache and irradiance map. When I load the pre-pass maps the render produced very dark shadows, which are not there if I render in single frame mode.
Any ideas would be appreciated?
1.5 vray on max 9
Rueben
I have a feeling this will be a simple problem (I hope).
I am rendering an external scene following the traditional pre calc of the light cache and irradiance map. When I load the pre-pass maps the render produced very dark shadows, which are not there if I render in single frame mode.
Any ideas would be appreciated?
1.5 vray on max 9
Rueben
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