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  • Flickering Reflections

    We are working on a movie presentation right now, and as you can see in the sample-movie, we have a problem with flickering reflections. At some points the edges of these lights are pretty jagged as well.


    www.xoio.de/public/flackern.mov


    Subpixel mapping is ticked on.

    The reflected pseudo-lights are in fact cylinders in the ceiling with a vray-light material and a strong multiplier of 10+ to make them highlight strongly on the carpaint gi-output turned off). This is, because we have to show tons of these downlights, so the reflections are impossible to do with regular lights.

    I would guess it is a antialiasing problem, but I am not very good at this: We are using adaptive subdivision with a 1.5 area filter.

    How could you get around this and have the edges antialias properly ?

    BTW, since we are doing this for animation-purposes we can't afford exploding rendertimes

    Thanx for your help in advance, Peter

  • #2
    saying you use adaptive subdivision without mentioning the sample settings isn't super helpful. Also, which can you least afford, poor/flickering reflections, or longer rendertimes?
    ____________________________________

    "Sometimes life leaves a hundred dollar bill on your dresser, and you don't realize until later that it's because it fu**ed you."

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    • #3
      Antialiasing settings:

      Hmm, alright. True. As I said I never dared to play with these too much:

      a) settings are:

      Min -1
      Max 2
      Color threshhold 0,1
      No outline
      no normal threshhold
      yes randomize samples
      obviously not show samples

      b) Considering Rendertime:

      Well, you know, it's never an A or B solution. It would definitely hurt, if rendertimes would double, but we could spare another couple of seconds.

      Is adaptive sampling the right solution for animation purposes anyhow or would I choose another ?

      Thanx in advance and have a nice weekend !

      Cheers, P

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      • #4
        -1,2 is sufficient for animation I'm afraid. 0,2 or even 0,3 would help your problem. Sometimes adaptive DMC AA can do a better job. i'd recommend taking a look at the manual. It would explain it better then I could.
        ____________________________________

        "Sometimes life leaves a hundred dollar bill on your dresser, and you don't realize until later that it's because it fu**ed you."

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        • #5
          undersampling is not a good idea for final renders....ever.
          My recomendation for you, when rendering with hot specular/reflection highlites to use a higher aliasing, something like 1/2, or 1/3 for adaptive subdivision.
          For adaptive dmc, 1/16 or 1/24 with noise threshold of 0.004 should do the job.
          Dmitry Vinnik
          Silhouette Images Inc.
          ShowReel:
          https://www.youtube.com/watch?v=qxSJlvSwAhA
          https://www.linkedin.com/in/dmitry-v...-identity-name

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          • #6
            Regards

            I thank you kindly, and will try the adapted settings asap !

            Best regards, Peter

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