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just back to the the image taking 15 minutes. To avoid wasting time trying to figure out what the cause is i think that its better to just go with the slow high settings and have it take 1 hour to render. My prelim renders take 4-12 hours and much of it may be overkill but then it saves having to worry about issues such as lighting quality & shadows etc. anyway, just my personal preference
I've always been wary of altering the irr clr thresh; well, all of the options on the right side under the basic parameters for the Irr map. Hrmm.. I guess I'll have to start playing with them on my next interior scene.
Someone suggested doing an ambient occlusion, which I did, but my ceilings and walls are 100% black. My materials for my ceiling and walls might be the issue. I am using the same material, changing the diffused, for all my walls and ceilings.
The odd part is the center part of the fireplace was the wall material then I changed it to a tile. The last post on the railings is using the same material as all the other railing members. What could be going on?
Someone suggested doing an ambient occlusion, which I did, but my ceilings and walls are 100% black. My materials for my ceiling and walls might be the issue. I am using the same material, changing the diffused, for all my walls and ceilings.
You can display the normal vectors for selected faces or vertices by enabling Show Normals on the Selection rollout of an editable mesh object or the Edit Mesh modifier.
www.dpict3d.com - "That's a very nice rendering, Dave. I think you've improved a great deal." - HAL9000... At least I have one fan.
I had double faces going on! I have to stop working so late. You can usually tell when you have double faces in your render, but I didn't see it until I did the ambient occlusion. Thanks for all the help. Hopefully someone else can learn from my idiotic antics.
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