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  • Shadow

    Hi,

    I am having some issues with shadows and I have been with a lot of projects. In the upper right of this image you'll see wood wrapping the top of the post. Where the wood meets the ceiling it look like it is floating. Shouldn't I be seeing a darker line around the wood? It just doesn't seem natural.


    Bobby Parker
    www.bobby-parker.com
    e-mail: info@bobby-parker.com
    phone: 2188206812

    My current hardware setup:
    • Ryzen 9 5900x CPU
    • 128gb Vengeance RGB Pro RAM
    • NVIDIA GeForce RTX 4090
    • ​Windows 11 Pro

  • #2
    The wood material seems to be bleeding too much light; it will probably be better if you make it darker and use gamma correction on the rendered image (if you are not already using it).

    Best regards,
    Vlado
    I only act like I know everything, Rogers.

    Comment


    • #3
      Gamma

      I am using gamma 2.2 with linear color mapping. The color is correct. I remember I can tweak a setting to lessen the bleed, would that help? Is that the objects GI amount?
      Bobby Parker
      www.bobby-parker.com
      e-mail: info@bobby-parker.com
      phone: 2188206812

      My current hardware setup:
      • Ryzen 9 5900x CPU
      • 128gb Vengeance RGB Pro RAM
      • NVIDIA GeForce RTX 4090
      • ​Windows 11 Pro

      Comment


      • #4
        you may need a more precise gi solution, assuming you're rendering with irrmap you can try enabling detail enhancement. it should bring back those contact shadows.
        another way would be using bf as primary gi method, but of course render times and settings should change quite a bit.

        Comment


        • #5
          Shadows

          I'll try that , thanks.

          I got these render times under control for the first time. I had some down time so I did some testing. This scene took about 15 minutes to render. Normally it would take an hour+. I am finding out that a lot of that time is overkill. Start out low and only increase if you have to. Increase/decrease settings one at a time so you know what works and what doesn't... a little tip from me
          Bobby Parker
          www.bobby-parker.com
          e-mail: info@bobby-parker.com
          phone: 2188206812

          My current hardware setup:
          • Ryzen 9 5900x CPU
          • 128gb Vengeance RGB Pro RAM
          • NVIDIA GeForce RTX 4090
          • ​Windows 11 Pro

          Comment


          • #6
            Looks like low IrrMap settings, are you rendering using the Medium preset ?

            Comment


            • #7
              IR

              Medium settings 80/50. I'll try high and see if that helps.
              Bobby Parker
              www.bobby-parker.com
              e-mail: info@bobby-parker.com
              phone: 2188206812

              My current hardware setup:
              • Ryzen 9 5900x CPU
              • 128gb Vengeance RGB Pro RAM
              • NVIDIA GeForce RTX 4090
              • ​Windows 11 Pro

              Comment


              • #8
                Originally posted by glorybound View Post
                I got these render times under control for the first time.
                I see what you mean, sometimes it's a trade off, either you render fast or you get all the nice details

                Comment


                • #9
                  Tightening up the color threshold can help on that sort of thing
                  Eric Boer
                  Dev

                  Comment


                  • #10
                    Color Threshold

                    Another spinner to play with. I'll try that as well. I'll report back with that works.
                    Bobby Parker
                    www.bobby-parker.com
                    e-mail: info@bobby-parker.com
                    phone: 2188206812

                    My current hardware setup:
                    • Ryzen 9 5900x CPU
                    • 128gb Vengeance RGB Pro RAM
                    • NVIDIA GeForce RTX 4090
                    • ​Windows 11 Pro

                    Comment


                    • #11
                      Hrm.. what are your min/max settings?

                      Comment


                      • #12
                        Dmc

                        DMC is 1/4
                        Bobby Parker
                        www.bobby-parker.com
                        e-mail: info@bobby-parker.com
                        phone: 2188206812

                        My current hardware setup:
                        • Ryzen 9 5900x CPU
                        • 128gb Vengeance RGB Pro RAM
                        • NVIDIA GeForce RTX 4090
                        • ​Windows 11 Pro

                        Comment


                        • #13
                          Originally posted by sea2stars View Post
                          Hrm.. what are your min/max settings?
                          I think he means the Irradiance Map Min/Max, not the DMC sampler.
                          www.dpict3d.com - "That's a very nice rendering, Dave. I think you've improved a great deal." - HAL9000... At least I have one fan.

                          Comment


                          • #14
                            -3/-1, Both the high setting and details on didn't do anything but add render time. The color threshold is -4, -2, -1. which one and which way should I start tweaking?
                            Bobby Parker
                            www.bobby-parker.com
                            e-mail: info@bobby-parker.com
                            phone: 2188206812

                            My current hardware setup:
                            • Ryzen 9 5900x CPU
                            • 128gb Vengeance RGB Pro RAM
                            • NVIDIA GeForce RTX 4090
                            • ​Windows 11 Pro

                            Comment


                            • #15
                              Does anyone think setting his Irradiance Map to Min -6/Max -1 might help to define those shadows a bit better? DMC to maybe 2/5 and try your Clr thres at .007 to start; lowering if need be?

                              Comment

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