Just trying to render something using a pre-calced irradiance map with the animation mode.
Sending down a single frame to test what it looks like, no saving of light maps, took about 40 mins total - 20 mins for the irradiance map and 20 minutes for the render.
Sending the IRmap down first, saving it out, and then using that to render pushes my render times up to over 2 hours. Still around 20 mins for the IRmap pre-calc, so I dont know where it's coming from.
I'm using 'medium' preset, 80, 45
And rendering with interp. frames on 3.
Brute force secondary bounces on 8, 4.
I cant really think of what could be causing this, anyone seen it before?
Sending down a single frame to test what it looks like, no saving of light maps, took about 40 mins total - 20 mins for the irradiance map and 20 minutes for the render.
Sending the IRmap down first, saving it out, and then using that to render pushes my render times up to over 2 hours. Still around 20 mins for the IRmap pre-calc, so I dont know where it's coming from.
I'm using 'medium' preset, 80, 45
And rendering with interp. frames on 3.
Brute force secondary bounces on 8, 4.
I cant really think of what could be causing this, anyone seen it before?
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