Hi guys,
I have 2 materials applied to one object. Most of the object is a frosted glass mat with blue fog. This looks fine. The other section is exactly the same mat, but I have put a reflection map and refraction map (that is black and white) to display some text.
When I render, the fog mat (without text) looks fine, and the other map loses its fog properties.....
Any ideas how to overcome this, or is this a limitation of the fog feature at the moment ?
Cheers
Steve
I have 2 materials applied to one object. Most of the object is a frosted glass mat with blue fog. This looks fine. The other section is exactly the same mat, but I have put a reflection map and refraction map (that is black and white) to display some text.
When I render, the fog mat (without text) looks fine, and the other map loses its fog properties.....
Any ideas how to overcome this, or is this a limitation of the fog feature at the moment ?
Cheers
Steve
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