hello everyone ,
im trying to render a scene using hdri, i put a vray dome light & in use texture i set my hdri in the dome light which i instance it to the enviroment map,
so when i render with dome light visible i get a different exposure of the hdri then when i set it to invisible , the environment map is darker as like a different exposure & im not changing anything else
im i missing something ? this inst suppose to happen
im trying to render a scene using hdri, i put a vray dome light & in use texture i set my hdri in the dome light which i instance it to the enviroment map,
so when i render with dome light visible i get a different exposure of the hdri then when i set it to invisible , the environment map is darker as like a different exposure & im not changing anything else
im i missing something ? this inst suppose to happen
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