hmm, I'm having the problem but no lights in the scene, only Vray materials, using clamp output with sub-pixel mapping. so I can't really figure it out.
The object that it's noticeable in stops having problems when I change it to be not visible in reflections/refractions.
I'm kinda lost on this one. I changed it's material to a standard VrayMtl also and it still reflects super spotty.
Any ideas?
The object that it's noticeable in stops having problems when I change it to be not visible in reflections/refractions.
I'm kinda lost on this one. I changed it's material to a standard VrayMtl also and it still reflects super spotty.
Any ideas?
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