Hi there,
I'm currently trying VrayFur modifier and I find some stranger issues.
I've made a very simple scene with a torus, plane and 2 lights.
When I'm putting VrayFur on the torus with the dispertion at 1 I have all my cpus running fine.
When I'm increasing the dispertion I have some cpus that are ide.
Same for all my DRs.
I have win xp pro 64 with 4 Go Ram.
Vray 1.5 SP2
By default I'm putting my Dynamic memory limit at 3500 Mo.
When I do that, I have only 1 cpu running but my ram is only used at 15 - 20 %
When I'm putting the Dynamic memory limit at 8000 Mo
I have 3 out of my 4 cpu running.
When I put the Dynamic memory limit at 20.000 Mo.
I have all my 4 cpu running and same for all my DR.
Why do I have to put the Dynamic memory limit so high?
here I have a simple scene, but if I have a complex one and that I have to realy put the Dynamic memory limit to 3500 so that it doesn't break my render, all my cpu aren't running...
Is this something normal ?
Thanks
Stan
3LP Team
I'm currently trying VrayFur modifier and I find some stranger issues.
I've made a very simple scene with a torus, plane and 2 lights.
When I'm putting VrayFur on the torus with the dispertion at 1 I have all my cpus running fine.
When I'm increasing the dispertion I have some cpus that are ide.
Same for all my DRs.
I have win xp pro 64 with 4 Go Ram.
Vray 1.5 SP2
By default I'm putting my Dynamic memory limit at 3500 Mo.
When I do that, I have only 1 cpu running but my ram is only used at 15 - 20 %
When I'm putting the Dynamic memory limit at 8000 Mo
I have 3 out of my 4 cpu running.
When I put the Dynamic memory limit at 20.000 Mo.
I have all my 4 cpu running and same for all my DR.
Why do I have to put the Dynamic memory limit so high?
here I have a simple scene, but if I have a complex one and that I have to realy put the Dynamic memory limit to 3500 so that it doesn't break my render, all my cpu aren't running...
Is this something normal ?
Thanks
Stan
3LP Team
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