Hi,
I'm currently doing an interior with a vraysun as the only light-emitting source. My ceiling is an editable poly and my walls are extruded splines. For some reason small lights speckles are showing through some of the places that the ceiling and walls connect (see attached pic.)
Since I don't need any exterior shots I've been sloppy with modelling it realistically, i.e. while it looks correct from the inside there's a big overlap of the walls and ceiling outside.
My guess is that there's probably a good reason and easy solution to this thing once you know what's causing it, so I hope one of you guys will point me in the right direction.
Thanks!
Anders
I'm currently doing an interior with a vraysun as the only light-emitting source. My ceiling is an editable poly and my walls are extruded splines. For some reason small lights speckles are showing through some of the places that the ceiling and walls connect (see attached pic.)
Since I don't need any exterior shots I've been sloppy with modelling it realistically, i.e. while it looks correct from the inside there's a big overlap of the walls and ceiling outside.
My guess is that there's probably a good reason and easy solution to this thing once you know what's causing it, so I hope one of you guys will point me in the right direction.
Thanks!
Anders
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