Hi all,
I am rendering an animation where only the camera is moving, its rendering using a pre calculated irr map and light cache files and its working pretty good. now a couple of materials are flickering and I think that is because I forgot to check off the interpolation on the material itself, my question is if I can pause the animation and fix the material and continue to render the rest of the animation without re calculating the irr and light cache solutions. Will this work?
Thanks
I am rendering an animation where only the camera is moving, its rendering using a pre calculated irr map and light cache files and its working pretty good. now a couple of materials are flickering and I think that is because I forgot to check off the interpolation on the material itself, my question is if I can pause the animation and fix the material and continue to render the rest of the animation without re calculating the irr and light cache solutions. Will this work?
Thanks
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