Hi everyone,
I'm here with a tiny question.
I would like to know the good way to composite some HDRI with plates using matte-shadows.
Here are two images of the scene by HDRI-locations.com to explain my point of view.
First one is with a camera map of the plate.
Second one is with the plane as matte-shadow.
We can see that the reflection isn't right.
I could imagine that in the most of the cases, it wouldn't be a problem, but I would like to know how to do it right.
If I put the ground plane as self-illumination, the reflection in the ball would be color-right, but wouldn't have any shadows. Like this example :
To be clear, I only have a problem with the shadows in the reflection with the right color plate.
How do I have to setup my ground to have the right color and the right shadows in the reflections?
I'm here with a tiny question.
I would like to know the good way to composite some HDRI with plates using matte-shadows.
Here are two images of the scene by HDRI-locations.com to explain my point of view.
First one is with a camera map of the plate.
Second one is with the plane as matte-shadow.
We can see that the reflection isn't right.
I could imagine that in the most of the cases, it wouldn't be a problem, but I would like to know how to do it right.
If I put the ground plane as self-illumination, the reflection in the ball would be color-right, but wouldn't have any shadows. Like this example :
To be clear, I only have a problem with the shadows in the reflection with the right color plate.
How do I have to setup my ground to have the right color and the right shadows in the reflections?
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