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Highlight Glossiness ?

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  • Highlight Glossiness ?

    How can you control the Highlight Glossiness ?
    Please see the image below:





    the material looks right in the mat-editor, but it doesn't take effect in the render.

    thx for every little info,
    bernhard
    Attached Files
    www.bernhardrieder.com
    rieder.bernhard@gmail.com

  • #2
    Maybe reflection glossiness is disabled in Renderdialog=>global switches ?

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    • #3
      You need an actual light in the scene.
      ____________________________________

      "Sometimes life leaves a hundred dollar bill on your dresser, and you don't realize until later that it's because it fu**ed you."

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      • #4
        it should be there... I mean the glossy highlight relfection...

        but for some reason I can't figure out, it isn't....
        well.. maybe the actual light source from the HDRI is so intense, that it is killing the glossy highlight reflection... hmmmm

        by the way: say hi to Richard, John and everybody else !!!
        Attached Files
        www.bernhardrieder.com
        rieder.bernhard@gmail.com

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        • #5
          turn off trace reflections on your mat and see if you see a highlight. I recreated your setup, and I could see one just fine. With a light that size, I would think something would show up.
          ____________________________________

          "Sometimes life leaves a hundred dollar bill on your dresser, and you don't realize until later that it's because it fu**ed you."

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          • #6
            I can't even see the light doing anything, it looks like its just the dome/sky light lighting up the scene. Are you sure "lights" isn't unchecked in the global options.
            www.dpict3d.com - "That's a very nice rendering, Dave. I think you've improved a great deal." - HAL9000... At least I have one fan.

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            • #7
              Your glossy reflections are set to 1 .. meaning that you wont get a highlight, but just reflections, set it below 1 ... 0.95 or something..
              Natty
              http://www.rendertime.co.uk

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              • #8
                Highlight Glossiness is a way to "fake" glossy reflections producing much faster results. But it needs a point light (i.e. omni or directional max lights) to work, it doesn't produce gloss from environment (HDR or VRaySky) or area lights.

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                • #9
                  By the looks of it you are only using a hdri to light your scene. You will need a direct light or sun to create that type of specular highlight..
                  Regards

                  Steve

                  My Portfolio

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                  • #10
                    Oops, just tested, seems that area lights can produce highlight glossy too ...

                    Yeah, maybe the intensity of the area light doesn't match the scene environment, I don't notice any shadow produced by the light on your first render, try upping it.

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