I have problem with some of my scenes that have worked with SP2 and previous. It crashes constantly when the building light cache starts. I realized it worked on one of the scenes after deleting referenced FFDs, but not on another scene, might just be an coincidence. I have no clue what the problem is. Anybody had similar problems?
Announcement
Collapse
No announcement yet.
Crashes with SP3
Collapse
X
-
There were some reported crashes, but in any case it would be best if you can send me the crashing scene (or a part of it) to vlado@chaosgroup.com
Best regards,
VladoI only act like I know everything, Rogers.
-
Originally posted by nirsul View PostMats
I re-installed SP2 until they solve this issue.
It crashed in scens that were rendered in more than 1000 pixels.
Comment
-
Are you using 32-bit versions of 3ds Max? I have not been able to reproduce the crash with Mats' scene (at least on my laptop) but the memory usage was quite close to the limit for 32-bit applications.
Best regards,
VladoI only act like I know everything, Rogers.
Comment
-
Originally posted by vlado View PostYes, your problem is a bit different though, and I think I know what it is.
Best regards,
Vlado
Can you hint ?
NIR3ds Max 2016/2021 (Vray 6.x), Windows 10 64bit , AMD 2990WX ThreadRipper 32/64 Cores, 128 gigs RAM , 2X RTX3090 48GB RAM
Comment
-
Originally posted by vlado View PostAre you using 32-bit versions of 3ds Max? I have not been able to reproduce the crash with Mats' scene (at least on my laptop) but the memory usage was quite close to the limit for 32-bit applications.
Best regards,
Vlado
However, never crashed in SP2.
Comment
Comment