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Strange color change with stripped render

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  • #16
    Well I know for a fact with our setup that DR is unpredictable if we don't use UNC naming for absolutly everything. We use spawner as a service on all render machines.

    I'd give it a try.
    Kind Regards,
    Richard Birket
    ----------------------------------->
    http://www.blinkimage.com

    ----------------------------------->

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    • #17
      Originally posted by tricky View Post
      Well I know for a fact with our setup that DR is unpredictable if we don't use UNC naming for absolutly everything. We use spawner as a service on all render machines.

      I'd give it a try.
      I'll make test with only unc...
      My Flickr

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      • #18
        I would suggest calcing you LC and IRR maps first, then send to be rendered.

        EDIT: sorry i didnt see "No GI at all in this render !!!" ..
        Natty
        http://www.rendertime.co.uk

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        • #19
          Originally posted by natty View Post
          I would suggest calcing you LC and IRR maps first, then send to be rendered.

          EDIT: sorry i didnt see "No GI at all in this render !!!" ..
          I was hoping this kind of answer... but you correct it yourself.



          best regards...
          My Flickr

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          • #20
            Indeed, .. its a strange one this ..
            Natty
            http://www.rendertime.co.uk

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            • #21
              No problem with reflection/refraction OFF

              not working with unc...
              My Flickr

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              • #22
                So the reflections are causing the problems then? What is the scene reflectiong? A background image? Vraysky? A colour?
                Kind Regards,
                Richard Birket
                ----------------------------------->
                http://www.blinkimage.com

                ----------------------------------->

                Comment


                • #23
                  Originally posted by tricky View Post
                  So the reflections are causing the problems then? What is the scene reflectiong? A background image? Vraysky? A colour?
                  Just a simple sphere with a vraylightmtl...
                  No shadows, only visible in refl/refr


                  PS:
                  I'm trying one with dynamic and one with static...
                  My Flickr

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                  • #24
                    Originally posted by stilgarna View Post
                    PS:
                    I'm trying one with dynamic and one with static...
                    No change... always strip problem...

                    Now i'm trying to change Physical cam to normal max one
                    My Flickr

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                    • #25
                      Surely its to do with reflecting a sphere with a vraylightmtl on it? If you hide that, what happens?
                      Kind Regards,
                      Richard Birket
                      ----------------------------------->
                      http://www.blinkimage.com

                      ----------------------------------->

                      Comment


                      • #26
                        Originally posted by tricky View Post
                        Surely its to do with reflecting a sphere with a vraylightmtl on it? If you hide that, what happens?
                        good idea... I'll try...

                        Best regards...
                        My Flickr

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                        • #27
                          Originally posted by stilgarna View Post
                          Now i'm trying to change Physical cam to normal max one
                          No more problem with a standard max camera !!!


                          Vlado.... Help me !!!

                          Vray physical :

                          Still cam
                          No exposure
                          No vignetting
                          Distortion 3.5
                          White balance Custom (pure white color)
                          No dof
                          No motion blur...

                          I'm doing a test with physical cam and without distortion...
                          My Flickr

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                          • #28
                            I remember once I had a problem like this with a shifted camera, it solved disabling "MAX-compatible ShadeContext", in VRay system options.
                            Dunno if your case is the same ...

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                            • #29
                              Originally posted by Codi View Post
                              I remember once I had a problem like this with a shifted camera, it solved disabling "MAX-compatible ShadeContext", in VRay system options.
                              Dunno if your case is the same ...
                              OK it works...

                              With this option unchecked ! Thanks a lot !!!!!!!!!!!
                              My Flickr

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                              • #30
                                Hehe, glad to help

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