as the thread say, im using vraylightmtl with direct illumination ticked, on several light post elements ,
the light cache calculatiuon looks good .
but when it tries to do the irradiance map i gets it wrong .
all the light post are switch to dont cast indirect illumination in the vrayoption rollout .
![](http://img.photobucket.com/albums/v707/zi_1/lightcache.jpg)
this is the light cache everything looks good here
![](http://img.photobucket.com/albums/v707/zi_1/irr.jpg)
this is irradiance map
the light cache calculatiuon looks good .
but when it tries to do the irradiance map i gets it wrong .
all the light post are switch to dont cast indirect illumination in the vrayoption rollout .
![](http://img.photobucket.com/albums/v707/zi_1/lightcache.jpg)
this is the light cache everything looks good here
![](http://img.photobucket.com/albums/v707/zi_1/irr.jpg)
this is irradiance map
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