Hi all
I get with SP3 and also previous versions intermittent max crashes when I drag empty textures from one section inside vraymaterial to another that has texture assigned. This only happens when I use VRayMtl and only when I drag the small square boxes (with an M inside it indicating it has bitmap assigned) from for example reflect to diffuse. In other words when my diffuse has a texture assigned and I want to take it off, I drag empty box from reflect to "M" in diffuse. When I do it further down in the MAPS section where you can see the names, it happens less often. I hope this makes sense.
Anybody else having this issue?
Regards,
Morne
I get with SP3 and also previous versions intermittent max crashes when I drag empty textures from one section inside vraymaterial to another that has texture assigned. This only happens when I use VRayMtl and only when I drag the small square boxes (with an M inside it indicating it has bitmap assigned) from for example reflect to diffuse. In other words when my diffuse has a texture assigned and I want to take it off, I drag empty box from reflect to "M" in diffuse. When I do it further down in the MAPS section where you can see the names, it happens less often. I hope this makes sense.
Anybody else having this issue?
Regards,
Morne
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