Often when I have small windows I turn up the sun to light the room, and I always use Reinhard and reduce burn value to like 0.1, with the sun intensity of like 0,5 or less. Lol, I just realized, that this burn value is not really affecting the area that sun hits directly. Did I misinterpret the burn value? I use LWF so the room is pretty well light but still, I want better control of that burned area. How do you guys approach this?
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Reinhard burn
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...straight from help file
"If the Burn value is 1.0, the result is linear color mapping and if the Burn value is 0.0, the result is exponential-style mapping."
I usually start with full linear to see what it should looks like (more or less) and only afterwards I begin (eventually) to tweak the burn value
IMHOAlessandro
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Originally posted by Crayox13 View PostI usually keep sun and sky "connected" so I only change one value.
You're complaining about the sun burning areas out and refusing to do the one thing that would fix it straight away, giving you incredibly fine control over exactly how bright it is.
It's like complaining your image is too noisy but you wont turn the AA above 1,2
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It's easier and faster for me to just keep them linked. When I wasn't using LWF then I had sun separated from the sky because I needed ambiance to fill my rooms, now, I don't. I just reduce Reinhard burn value, and before that, when it didn't work, I reduced it with levels in PS, I always save in .exrwww.hrvojedesign.com
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