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  • Intersecting poly producing light leak?

    Hi,
    Can't find why I have this probleme need help please!!!
    In my scene as soon that I have geometrie that intersect my
    walls I got a light leak!! Is this new to SP3??? Never got this before...
    Walls are not a single poly, It's 8inches wall.
    More then that is when it's fully textured the leak is more visible then with only a single color.

    Look a the pictures in attachement.

    No VRay sun everything lighted with a VRay light and environment.

    Any help will be appreciated.

    Regards,
    Attached Files
    _____________
    OZRAY, 2009.

  • #2
    Hummm I don't have this with LC/QMC....
    Loosing it with lightcache sample size of 0.002 !

    Any explaination why I never got this problem before?

    Regards
    _____________
    OZRAY, 2009.

    Comment


    • #3
      If you don't have it with brute force/lc - then it is irrmap fault. If it is still there - it is lc makes that. Simple
      I just can't seem to trust myself
      So what chance does that leave, for anyone else?
      ---------------------------------------------------------
      CG Artist

      Comment


      • #4
        We have the same issues here, intersecting objects creates light leak ... with irradiance map and light Cache.

        We use 1.5sp3 on 2009 64bits

        Regards,

        Tanguy

        Comment


        • #5
          Vlado I think that this is the same problem that Kronos have in the plane that we sent you?
          We have done many many interior before and never got this before... Very bad...

          Regards,
          _____________
          OZRAY, 2009.

          Comment


          • #6
            Light Leak

            Do your walls have a thickness or are they just planes?
            Bobby Parker
            www.bobby-parker.com
            e-mail: info@bobby-parker.com
            phone: 2188206812

            My current hardware setup:
            • Ryzen 9 5900x CPU
            • 128gb Vengeance RGB Pro RAM
            • NVIDIA GeForce RTX 4090
            • ​Windows 11 Pro

            Comment


            • #7
              avatar

              tanguyBODIVIT

              That avatar has to go... a little inappropriate don't ya think?
              Bobby Parker
              www.bobby-parker.com
              e-mail: info@bobby-parker.com
              phone: 2188206812

              My current hardware setup:
              • Ryzen 9 5900x CPU
              • 128gb Vengeance RGB Pro RAM
              • NVIDIA GeForce RTX 4090
              • ​Windows 11 Pro

              Comment


              • #8
                Originally posted by glorybound View Post
                tanguyBODIVIT

                That avatar has to go... a little inappropriate don't ya think?
                +1 I agree
                Eric Boer
                Dev

                Comment


                • #9
                  8 inches for interior part and 4 inches for the brick....
                  _____________
                  OZRAY, 2009.

                  Comment


                  • #10
                    Originally posted by glorybound View Post
                    Do your walls have a thickness or are they just planes?
                    It really seams to be the case here!

                    Comment


                    • #11
                      To be honest i think your Vray settings are a little Whack ... i suggest resetting vray and starting again, its not a SP3 issue something like that would have been noticed a long time ago.

                      Try these settings and see how you go, if you still have problem email me the scene, nathan@rendertime.co.uk


                      have a look ..

                      Natty
                      http://www.rendertime.co.uk

                      Comment


                      • #12
                        I think what you are seeing there is poor quality Light bounce ..
                        Natty
                        http://www.rendertime.co.uk

                        Comment


                        • #13
                          Originally posted by glorybound View Post
                          tanguyBODIVIT

                          That avatar has to go... a little inappropriate don't ya think?
                          I don't think its that offensive ... its just a bum head .. it depends on how you persieve it ! .. you guys just have a dirty mind ..
                          Natty
                          http://www.rendertime.co.uk

                          Comment


                          • #14
                            Ok thanks,
                            I will try to post the file tomorrow or when Im at the office.

                            Regards,
                            _____________
                            OZRAY, 2009.

                            Comment


                            • #15
                              Try those settings first ..
                              Natty
                              http://www.rendertime.co.uk

                              Comment

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