Hi,
I have this scene where displacement is set and works fine. But this one object, a very long road that goes through the settlement, just doesn't do vraydisplacement. First, increasing the value 50-100 showed me that it IS working, but the texture is stones (like those old Roman pathways) and the road just gets globally displaced, no details. Like I've expanded it with displacement. The object itself is a spline that has a sweep on it and sweep is generating map coordinates. The road has nice subdivisions on it, so it should work properly but it doesn't. I kinda think the problem is size, it's 900x11000. Could that be the case?
I have this scene where displacement is set and works fine. But this one object, a very long road that goes through the settlement, just doesn't do vraydisplacement. First, increasing the value 50-100 showed me that it IS working, but the texture is stones (like those old Roman pathways) and the road just gets globally displaced, no details. Like I've expanded it with displacement. The object itself is a spline that has a sweep on it and sweep is generating map coordinates. The road has nice subdivisions on it, so it should work properly but it doesn't. I kinda think the problem is size, it's 900x11000. Could that be the case?
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