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no vray camera in curve editor/track view?

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  • no vray camera in curve editor/track view?

    Am I the only one with this problem. I wanted to do a quick test, but the animation needs some adjustment. I opened the curve editor and it's just not listed.

    Under objects I have Teapot01 and PF Source 01. Well....there's a vray physical camera in my scene. What's up with that?
    I searched, but the only thing I could find on the subject was someone using the curve editor to move some keyframes for the vray camera around.

    I'm using Max2010 and Vray Adv 1.50.SP3a

  • #2
    check your filters? Ive definitely keyframed vray physcam functions in curve editor just recently.
    ____________________________________

    "Sometimes life leaves a hundred dollar bill on your dresser, and you don't realize until later that it's because it fu**ed you."

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    • #3
      yeah, must have been one of those decaffeinated end of the day moments.
      I actually didn't know that if you have things not visible in the viewport it wouldn't show up in the curve editor. I don't like that one bit. Makes it pretty hard to see the full tree of things.

      Works fine now. Funny though, even though camera's were not showing as soon as I created a regular camera they Both showed up in the curve editor even though I couldn't see them in the viewport. Just seems like some buggy programming to me.
      I was also dealing with some other strange curve editor things earlier. I had 3 keyframes on scale of a particle. If I typed a value, of say 100 for one of them, it would go to maybe 99.05. I did it again, and it would be maybe 100.03, again, and it was 99.5, but Never 100. Also, it would move all 3 keyframes, not relative to eachother, if I tried to move one. Strange!

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