Hi guys, maybe someone could help me with this. I have a sphere inside a teapot. The sphere has a golden material that has an hdri map in the enviroment slot for nice reflections, and the teapot has a glass material. In the enviroment i have a diferent hdri map, but this diferent hdri afects the hdri in my golden material.
The question is how can i use one hdri for the golden material , and another for the refractions of the glass material, because the hdri that Im using for the gold makes noise in the glass material, I want to avoid that mess.
Sorry for my poor english, I wish someone can understan what im trying to explain.
Thanks in advance.
Onz
The question is how can i use one hdri for the golden material , and another for the refractions of the glass material, because the hdri that Im using for the gold makes noise in the glass material, I want to avoid that mess.
Sorry for my poor english, I wish someone can understan what im trying to explain.
Thanks in advance.
Onz
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