If this is your first visit, be sure to
check out the FAQ by clicking the
link above. You may have to register
before you can post: click the register link above to proceed. To start viewing messages,
select the forum that you want to visit from the selection below.
Exciting News: Chaos acquires EvolveLAB = AI-Powered Design.
To learn more, please visit this page!
New! You can now log in to the forums with your chaos.com account as well as your forum account.
I have a glass fully transparent exept the center wich is white, I have put a gradient ramp in the opacity slot, I have also tested in the refraction slot. This work fine exept one big thing: It kills my render time.
Why ?
procedural gradient, humm ok I test it right now with a map.
It seems too, that when I put a opacity mask in my vraylight map the black and the white, I mean totally pure white and totally pure black in my mask map aren't well understand by Vray.
Comment