Hello.
In the past, everything worked fine when I rendered a job via backburner on our render machines in the office. But since a few month there is a lot of trouble. Whenever I submit a render job via backburner, most of the clients refuse to render. The error message: "An unexpected exception has occured in the network renderer and it is terminating."
After "re-submitting" the same job to the same client again (a few times), everything works fine and the client renders that scene. But he might refuse the very next scene again.
This problem occures at almost every client at the office. Sometimes I can force them to render by re-submitting several times. Sometimes that trick does not help at all.
I have double checked some parameters:
- render path, texture path proxy path etc. is all routed through the network
- time out values should be high enough (load: 20; unload: 10, render: 1200)
- all clients are visible in windows explorer (-> network is working fine)
- all backburner, VRay, 3ds max relevant ports are opened in our windows firewall.
We use:
- Windows Vista x64 (on all clients and manager)
- 3ds max 2010 design
- VRay 1.5 SP4a
Any idea about that issue?
In the past, everything worked fine when I rendered a job via backburner on our render machines in the office. But since a few month there is a lot of trouble. Whenever I submit a render job via backburner, most of the clients refuse to render. The error message: "An unexpected exception has occured in the network renderer and it is terminating."
After "re-submitting" the same job to the same client again (a few times), everything works fine and the client renders that scene. But he might refuse the very next scene again.
This problem occures at almost every client at the office. Sometimes I can force them to render by re-submitting several times. Sometimes that trick does not help at all.
I have double checked some parameters:
- render path, texture path proxy path etc. is all routed through the network
- time out values should be high enough (load: 20; unload: 10, render: 1200)
- all clients are visible in windows explorer (-> network is working fine)
- all backburner, VRay, 3ds max relevant ports are opened in our windows firewall.
We use:
- Windows Vista x64 (on all clients and manager)
- 3ds max 2010 design
- VRay 1.5 SP4a
Any idea about that issue?
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