I have made Vrayproxymesh out of a bunch of trees. They render just fine but only as long as I have but 3 of them visible. (not instance) Render time 1.5 minutes.
If I have 4 different trees I get a render time of 1 hour+
But with 3 original trees + one instance they render in 1.5 minutes.
With four different trees the processors work at 27 % and I have 6+ RAM free.
It does not seem to be object specific. They all render fine as long as they are only three visible in the scene.
LC + Imap
I7, 12gig ram, Vista, Max 64
Any ideas?
If I have 4 different trees I get a render time of 1 hour+
But with 3 original trees + one instance they render in 1.5 minutes.
With four different trees the processors work at 27 % and I have 6+ RAM free.
It does not seem to be object specific. They all render fine as long as they are only three visible in the scene.
LC + Imap
I7, 12gig ram, Vista, Max 64
Any ideas?
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