Why is the 'trace reflections' ticked off under Vray material-options when you run the Vray scene converter and change a standard material?
Isn't it more normal to keep this on?
And how are the highlight and reflection glossiness calculated? it seems like they're not correct according to the standard material. the refl.gloss. seems to always be 1.0 and the highlight gloss is always very low. I haven't tested this scientifically, just an observation i did now...
And how about giving the option to choose what you want to change instead of just changing everything?
Isn't it more normal to keep this on?
And how are the highlight and reflection glossiness calculated? it seems like they're not correct according to the standard material. the refl.gloss. seems to always be 1.0 and the highlight gloss is always very low. I haven't tested this scientifically, just an observation i did now...
And how about giving the option to choose what you want to change instead of just changing everything?
Comment