Hello,
First, sorry if my question had ever been solved somewhere in the forum, but i did not find the answer to my problem.
I did a scene with a glass, and liquid (water ) + ice rocks inside. I set the IOR for each element, when i do the render of the rocks, refraction is ok. But when i add the glass and the liquid the ior refraction of the rocks seems to be canceled by the glas and the liquid.... The rocks sides seems to be flat and they loose their relief.
Here is an image...
Is there something i did not do to change this and keep the same refraction for my ice rocks in the two case ?
Thank you for your help...
First, sorry if my question had ever been solved somewhere in the forum, but i did not find the answer to my problem.
I did a scene with a glass, and liquid (water ) + ice rocks inside. I set the IOR for each element, when i do the render of the rocks, refraction is ok. But when i add the glass and the liquid the ior refraction of the rocks seems to be canceled by the glas and the liquid.... The rocks sides seems to be flat and they loose their relief.
Here is an image...
Is there something i did not do to change this and keep the same refraction for my ice rocks in the two case ?
Thank you for your help...
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