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FastSSS2 on an excluded object form a light

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  • FastSSS2 on an excluded object form a light

    This is very weird.
    I have the head of a character that has FastSSS2 shader material, almost basic parameters.
    There is a vraylight with the head excluded.
    When I render the scene it seems to be light into the mouth of the character.
    The head of the characer is a unique mesh.
    I've raised the bias shadow of the light as I saw in another post, but it doesn't work.

    Click image for larger version

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    Last edited by gagui; 10-05-2010, 09:34 AM.
    www.gaell.com

  • #2
    Currently the FastSSS2 material will not work correctly with light exclusion lights; I have this noted and it will be fixed.

    Best regards,
    Vlado
    I only act like I know everything, Rogers.

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    • #3
      Hi Vlado, any news about this?
      I still have problem with this.
      www.gaell.com

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