i searched the forum and this might be a common mistake but my glas material is only behaving during prepass of lightcache etc.
the glas material is rendering objects inside the glass way too dark if not black, with the glas hidden the materials inside the glas render fine. the glas has 24 as max reflection and refraction depth so this can hardly be it i suppose. The glas liquid situation is pretty much like in the aversis tutorial: http://www.aversis.be/tutorials/vray...ass_liquid.htm
here is a screenshot of my problem:
www.3delicious.de/spielwiese/vray-glas01.jpg
i have a feeling it is something very stoopid tho...
thanks in advace, i appreciate it!
Ansi
the glas material is rendering objects inside the glass way too dark if not black, with the glas hidden the materials inside the glas render fine. the glas has 24 as max reflection and refraction depth so this can hardly be it i suppose. The glas liquid situation is pretty much like in the aversis tutorial: http://www.aversis.be/tutorials/vray...ass_liquid.htm
here is a screenshot of my problem:
www.3delicious.de/spielwiese/vray-glas01.jpg
i have a feeling it is something very stoopid tho...
thanks in advace, i appreciate it!
Ansi
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