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A crucial DR related problem

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  • #16
    I will try it
    the node varies.
    3ds Max 2016/2021 (Vray 6.x), Windows 10 64bit , AMD 2990WX ThreadRipper 32/64 Cores, 128 gigs RAM , 2X RTX3090 48GB RAM

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    • #17
      OK after a long night - I can tell you nothing helped.
      I tried everything -
      I copied all the maps to each of the slaves using the Resource Collector.
      I tried LC and IR seperately
      Restarte

      NOTHING
      3ds Max 2016/2021 (Vray 6.x), Windows 10 64bit , AMD 2990WX ThreadRipper 32/64 Cores, 128 gigs RAM , 2X RTX3090 48GB RAM

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      • #18
        Does this happen when you use a simple override material - a mid/light grey simple vray material?
        Kind Regards,
        Richard Birket
        ----------------------------------->
        http://www.blinkimage.com

        ----------------------------------->

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        • #19
          Will test it
          You asked that yesterday (and I didn't understand what you meant)

          will try and let you know

          Nir
          3ds Max 2016/2021 (Vray 6.x), Windows 10 64bit , AMD 2990WX ThreadRipper 32/64 Cores, 128 gigs RAM , 2X RTX3090 48GB RAM

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          • #20
            Please try to set your regional settings to use "." as a decimal symbol, instead of "," on all of your machines.
            Do you have any texture in the environment? Can you disable the sky and set the Environment to white to see whether the issue will persist.
            Make sure you have "Restart slaves on render end" option enabled.

            Do you have the GI generate/receive multipliers changed for any objects in your scene (through the V-Ray object properties dialog)?
            Best regards,
            Zdravko Keremidchiev
            Technical Support Representative

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            • #21
              Originally posted by Zdravko View Post
              Please try to set your regional settings to use "." as a decimal symbol, instead of "," on all of your machines.
              Do you have any texture in the environment? Can you disable the sky and set the Environment to white to see whether the issue will persist.
              Make sure you have "Restart slaves on render end" option enabled.

              Do you have the GI generate/receive multipliers changed for any objects in your scene (through the V-Ray object properties dialog)?
              Here is my regional settings scrren:
              http://www.orvatsel.com/vray/regional.jpg

              - Environment uses only VraySky
              - Restatrt Slaves is ON
              - No GI multipliers used in this scene

              I will try using white env

              Nir
              3ds Max 2016/2021 (Vray 6.x), Windows 10 64bit , AMD 2990WX ThreadRipper 32/64 Cores, 128 gigs RAM , 2X RTX3090 48GB RAM

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              • #22
                Originally posted by nirsul View Post
                Here is my regional settings scrren:
                http://www.orvatsel.com/vray/regional.jpg

                - Environment uses only VraySky
                - Restatrt Slaves is ON
                - No GI multipliers used in this scene

                I will try using white env

                Nir
                I think you need to make sure the regional settings are identical on all the nodes.

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                • #23
                  Originally posted by Zdravko View Post
                  Please try to set your regional settings to use "." as a decimal symbol, instead of "," on all of your machines.
                  Slaves already have the "." as the decimal point.
                  I am currently trying using an override matl.

                  BTW the 2SidedMtl also has this problem so it has nothing to do with the bitmaps location - I suspect


                  NIR
                  3ds Max 2016/2021 (Vray 6.x), Windows 10 64bit , AMD 2990WX ThreadRipper 32/64 Cores, 128 gigs RAM , 2X RTX3090 48GB RAM

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                  • #24
                    Tried with the override material
                    Still no soution:
                    http://www.orvatsel.com/vray/override.jpg

                    Nir
                    3ds Max 2016/2021 (Vray 6.x), Windows 10 64bit , AMD 2990WX ThreadRipper 32/64 Cores, 128 gigs RAM , 2X RTX3090 48GB RAM

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                    • #25
                      Was just having the exact same problem with Solidrocks. It was happening when I had my materials' reflectance being interpolated in combination with using DR. After trying almost every setting on and off i finally just hit the "reset solidrocks and vray" button and now its gone.
                      Unfortunately I still have no idea what setting was causing the problem.
                      James Burrell www.objektiv-j.com
                      Visit my Patreon patreon.com/JamesBurrell

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