We are trying to output masks of materials so we can tweak them in post production. Using PSD manager we cannot get the reflected elements to come up in the selection of the materials it is reflecting. CEBAS said PSD manager will save whatever the 3DS Max frame buffer sees. So, how do we get Vray to generate IDs for the materials that are being reflected?
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PSD Manager and Reflective IDs
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Ollie, thanks for the response. We already did that and we get the correct masks for the IDs we want. My point is the materials that are in the reflections are not getting selected. Say we have two or three materials visible in a chrome vase, those materials are not being selected. Any suggestions?
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Ah ok, i see what you mean. I dont think thats possible with the psd manager. You could ask cebas tho...
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