Ive had 2 projects now where Ive output using backburner and certain frames flicker. The frames are normally 4 frames (ish) apart from each other which would normally leave me to believe that 1 of my render nodes is playing up but this actually isnt the case...random machines seem to produce the flicker.
I have uploaded a video of what is happening to vimeo:
http://vimeo.com/17362527
Im using Irr/BF by the way.
Also, when I re-render these frames using DR instead of backburner they all come out fine which means that the render nodes must be able to see all the texturemaps/hdris etc. So why the flickering ?
I have uploaded a video of what is happening to vimeo:
http://vimeo.com/17362527
Im using Irr/BF by the way.
Also, when I re-render these frames using DR instead of backburner they all come out fine which means that the render nodes must be able to see all the texturemaps/hdris etc. So why the flickering ?
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