If this is your first visit, be sure to
check out the FAQ by clicking the
link above. You may have to register
before you can post: click the register link above to proceed. To start viewing messages,
select the forum that you want to visit from the selection below.
Exciting News: Chaos acquires EvolveLAB = AI-Powered Design.
To learn more, please visit this page!
New! You can now log in to the forums with your chaos.com account as well as your forum account.
The distance texture color falls off to the far color both for the inside and the outside points; the "near" color and "inside" color are only for points close to the surface on the inside or on the outside.
Do get a solid black color inside, use the minimum (through VRayCompTex) of two VRayDistanceTex textures, where the first distance texture is the one that you have, and the second one has white for the far and near colors, black for the inside color, and a very large value for the distance.
I agree that it would be good to have an option for a solid inside color directly in the VRayDistanceTex texture though, and I have it marked as a feature request.
Comment