this is vray light with gradient texture rednered with "don;t affect colors (adaptation only) also look the same when I set gamma to 1.
but scene is too dark so I prefer to use LWF
so with gamma 2.2
light looks like this:
and when I bump up light intensity:
Is there anyway to work around this to achieve first gradient with LWF?
but scene is too dark so I prefer to use LWF
so with gamma 2.2
light looks like this:
and when I bump up light intensity:
Is there anyway to work around this to achieve first gradient with LWF?
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