I am getting some strangeness with Face IDs be off by one index.
I trying to find a way to get a MultiMatteElement type pass when using the Geoinstance node in TP4. As the GeoInstance node doesn't bring through GBuffer Object IDs, I am trying to use a VrayExtraTex with a VrayMultiSubTex set to face IDs. (To get around scenes with all the material IDs taken up)
The problem is that they seem to be off by one index, Is this a bug? or am I missing something?
If you select the Box in the sample file and set the Id to 17 it will render the Red 18 assigned material.
Cheers,
-Alex
I trying to find a way to get a MultiMatteElement type pass when using the Geoinstance node in TP4. As the GeoInstance node doesn't bring through GBuffer Object IDs, I am trying to use a VrayExtraTex with a VrayMultiSubTex set to face IDs. (To get around scenes with all the material IDs taken up)
The problem is that they seem to be off by one index, Is this a bug? or am I missing something?
If you select the Box in the sample file and set the Id to 17 it will render the Red 18 assigned material.
Cheers,
-Alex
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