after uncountable renderings and frustration about the noise in the glossy reflections I finally found the problem.
the problem is the glossy texture, if you take one. without a map the glossies are clean and nice, but with a map (texture) all is messed up. you have no chance to get clean glossy reflections, also with 100 subdiv. It took me a while to figure it out.
without a texture...
![Click image for larger version
Name: ohne_map.JPG
Views: 1
Size: 20.5 KB
ID: 873178](filedata/fetch?id=873178&d=1682066680)
nice and clean
with a texture...
![Click image for larger version
Name: mit_map.JPG
Views: 1
Size: 23.7 KB
ID: 873179](filedata/fetch?id=873179&d=1468226645)
noisy!
ehm, vlado... is there a workaround or trick?
best regards
themaxxer
the problem is the glossy texture, if you take one. without a map the glossies are clean and nice, but with a map (texture) all is messed up. you have no chance to get clean glossy reflections, also with 100 subdiv. It took me a while to figure it out.
without a texture...
nice and clean
with a texture...
noisy!
ehm, vlado... is there a workaround or trick?
best regards
themaxxer
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