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vrayproxy point cloud issue

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  • #16
    i believe it was the original issue m_hinks was referring to.. i.e. being unable to export with a small enough point size without locking up max. is this fixed?

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    • #17
      Indeed it was, but good to hear that the latest Forest is all set to work, and point-cloud proxies are rendering quicker.

      It was more the issue with whether making point-cloud trees will now work?

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      • #18
        Hey Vlado, did the issue about proxy point size scaling ever get resolved? i have a ! 2000 sq km ! city model i need to fill with trees. its already maxing out my 24 gig ram without any trees, so im guessing being able to switch down to a single green dot beyond 1 pixel size might be the only way to do it. but as mentioned in this old post, it simply didnt work with my trees last time i tried.

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