Hi there,
I have my main system and 4 render nodes. The render nodes seem to be rendering fine but when I add the backburner server on my main system (as I normally do), the main system renders out much brighter renders. Normally that kind of thing happens if the network path to a texture is missing etc but I know that they are all shared as the nodes render correctly. Al the files are located on my main system and I have not had this problem before but for some reason now I am. It may have been since I updated to SP2 as I am not sure when this problem started. Has anyone else got this kind of problem or know of a solution ?
The strange this is that when I render a still frame on my main system it renders fine.
I have my main system and 4 render nodes. The render nodes seem to be rendering fine but when I add the backburner server on my main system (as I normally do), the main system renders out much brighter renders. Normally that kind of thing happens if the network path to a texture is missing etc but I know that they are all shared as the nodes render correctly. Al the files are located on my main system and I have not had this problem before but for some reason now I am. It may have been since I updated to SP2 as I am not sure when this problem started. Has anyone else got this kind of problem or know of a solution ?
The strange this is that when I render a still frame on my main system it renders fine.
Comment