I'm using a bunch of AXYZ cars. I've converted the car paint materials to VrayCarPaintMtl. I've changed the flake mapping type to 'Triplanar from object XYZ' (not sure I should be doing that!).
I now get large speckles all over my paint. Is it just a scaling issue? I'd hoped the VrayCarPaintMtl would just work 'out-of-the-box' so to speak.
Any tips?
I now get large speckles all over my paint. Is it just a scaling issue? I'd hoped the VrayCarPaintMtl would just work 'out-of-the-box' so to speak.
Any tips?
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