Yesterday I installed a new EVGA 3gb GTX580 with the expectation of being able to use Vray RT for gpu renderings. After installing the GTX 580 I downloaded and installed the latest drivers from Nvidia. Then, after rebooting the PC, I started 3ds Max and set the Vray RT engine to OpenCL (single kernel). When rendering to the Active Shade window, Vray RT reports progress in the window but stalls at "Waiting for image data". This brings up a Windows 7 (64) error message stating "Vray Standalone has stopped working".
Is this a known problem and is there a fix for it? My software/operating system is 3ds Max 2012 SP 2 with Vray Adv 2.10.01 on Windows 7 Professional 64 bit.
Is this a known problem and is there a fix for it? My software/operating system is 3ds Max 2012 SP 2 with Vray Adv 2.10.01 on Windows 7 Professional 64 bit.
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