Hi y'all!
I am rendering some glassy office buildings and have a very slight Bercon noise (size 4) in the bump of the glass material, with the value of the bump set to 1. Mostly, this looks OK (though I have yet to try it animated), but in the area indicated in my attached image, the glass seems very distorted. I can't be sure why this is happening, but wondered if anyone had any suggestions? Could it be that I am seeing panels of distorted glass through other panels of distorted glass?
Here are the basic settings for the glass:-
What do you think?
I am rendering some glassy office buildings and have a very slight Bercon noise (size 4) in the bump of the glass material, with the value of the bump set to 1. Mostly, this looks OK (though I have yet to try it animated), but in the area indicated in my attached image, the glass seems very distorted. I can't be sure why this is happening, but wondered if anyone had any suggestions? Could it be that I am seeing panels of distorted glass through other panels of distorted glass?
Here are the basic settings for the glass:-
What do you think?
Comment