Hi everyone!
I want to create a spotlight (!) - based on a photometric light - with an atmospheric volume light effect. So far no problem at all.
BUT: Rendering the scene with vray (2.10.01) lets the fog appear very noise ... not to say brutally ugly.
When I create a spotlight - based on a standard light - with the same atmospheric volume light effect, the rendered scene looks fine.
Can anyone reproduce that phenomenon and - much better - give a solution to me?
Thanks for an answer
Jan

I want to create a spotlight (!) - based on a photometric light - with an atmospheric volume light effect. So far no problem at all.
BUT: Rendering the scene with vray (2.10.01) lets the fog appear very noise ... not to say brutally ugly.
When I create a spotlight - based on a standard light - with the same atmospheric volume light effect, the rendered scene looks fine.
Can anyone reproduce that phenomenon and - much better - give a solution to me?
Thanks for an answer
Jan
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