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Possible Bug With Vray 2.20.01 and Backburner

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  • Possible Bug With Vray 2.20.01 and Backburner

    When I render through Backburner, VrayDisplacement Modifier on objects is disregarded.
    Same file renders fine without Backburner.

    Regarding the problem:
    - The displacement type used: Subdivision (I didn't try with other displacement types so problem could be only with subdivison or all)
    - The map used in displacement slot : 16bit tiff file inside a VrayBmpFilter map

    I would like to know if I can have a fix for the problem.
    Thanks in advance
    for my blog and tutorials:
    www.alfasmyrna.com

  • #2
    How come you are using subdivsion and not just a 2d/3d displacement?
    Chris Jackson
    Shiftmedia
    www.shiftmedia.sydney

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    • #3
      I didnt understand the question. Why I should not?
      for my blog and tutorials:
      www.alfasmyrna.com

      Comment


      • #4
        How come you are using subdivision?
        Are you wanting to use it for "smoothing"?
        Chris Jackson
        Shiftmedia
        www.shiftmedia.sydney

        Comment


        • #5
          There is a 16bit displacement map applied onto it that I created during sculpting.
          I applied it in subdivison mode.
          for my blog and tutorials:
          www.alfasmyrna.com

          Comment


          • #6
            Im assuming your displacement map is able to be seen by the network systems...
            Regards

            Steve

            My Portfolio

            Comment


            • #7
              Well, this worked fine in my simple test, but I will check out your scene.

              Best regards,
              Vlado
              I only act like I know everything, Rogers.

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