When I use DR for final rendering the render slaves find and use the maps just fine, but for some reason with RT the slaves cannot find the maps. In the materials my maps as setup as non UNC paths, but the user map paths in Max on all of the slaves are setup as UNC paths pointing to my maps folders and there's never been an issue with them finding maps for rendering before. I'm new to using RT so maybe I'm missing something. Do I need to start using UNC paths in all of my material map slots? Changing them over from local C drive paths will be very time consuming. Is there some other solution so the slaves will find the maps in RT? Cheers!
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RT set to distributed CPU, but slaves not finding maps
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Originally posted by Rob Burns View PostIn the materials my maps as setup as non UNC paths, but the user map paths in Max on all of the slaves are setup as UNC paths pointing to my maps folders and there's never been an issue with them finding maps for rendering before.
Best regards,
VladoI only act like I know everything, Rogers.
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