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this object won't render in RT (both CPU and GPU)....why ?

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  • this object won't render in RT (both CPU and GPU)....why ?

    Hello, i'm doing renderings/previz on an archi project with RT GPU.
    All is running fine, except one object : the fences. When i unhide it, RT just stops caused by memory allocation failure. i'm on GTX 580 with 3GB.

    it's a simple object (41 000 polys) , with simple Vray material, made of meshed splines, then scattered with railclone (demo), then collapsed into editable mesh.
    i've tried reset xform on it, but no luck : this object just stops RT, whatever if it's in CPU or GPU mode.

    Of course it works fine with regular Vray render.

    here's a link to download the object : http://www.subburb.com/echange/fence_RT_Problem.zip

    Hope it'll help to find what's wrong
    Jérôme Prévost.
    SolidRocks, the V-Ray Wizard.
    http://solidrocks.subburb.com

  • #2
    Was this imported from SketchUp? In any case, I have a fix for this, if you are interested please email me to vlado@chaosgroup.com

    Best regards,
    Vlado
    I only act like I know everything, Rogers.

    Comment


    • #3
      I've the same problem with an object (75000 polygons)...
      www.kodocreation.com

      Comment


      • #4
        Originally posted by 3DKodo View Post
        I've the same problem with an object (75000 polygons)...
        It has nothing to do with the number of polygons; the issue is some unexpected (or rather, missing) UV information.

        Best regards,
        Vlado
        I only act like I know everything, Rogers.

        Comment


        • #5
          Nope, this object was made into max. if you think it's still interesting to get the fiw, i'll send you an email. Thanks by advance. RT is very addictive
          Jérôme Prévost.
          SolidRocks, the V-Ray Wizard.
          http://solidrocks.subburb.com

          Comment


          • #6
            Yes, please send it to vlado@chaosgroup.com

            Best regards,
            Vlado
            I only act like I know everything, Rogers.

            Comment


            • #7
              Works just fine with the fix.
              btw it's a bit faster with this build (645 KPs with rt2.2.03 and now it's 682 with rt 2.25.01)

              Many thanks !
              Jérôme Prévost.
              SolidRocks, the V-Ray Wizard.
              http://solidrocks.subburb.com

              Comment

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