When I change the scale of my scene the VRayEnvironmentFog becomes very dark and even disapear in some areas...
I am using a geometry gizmo in my scene.
So is there any way to scale a scene and avoid these problems?
See pictures belows (I want my fog to be green but when scaling it becomes black...):
near default max scale
scaled down 0.1x scale
2x scale
3x scale
I am using a geometry gizmo in my scene.
So is there any way to scale a scene and avoid these problems?
See pictures belows (I want my fog to be green but when scaling it becomes black...):
near default max scale
scaled down 0.1x scale
2x scale
3x scale
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