When I change the scale of my scene the VRayEnvironmentFog becomes very dark and even disapear in some areas...
I am using a geometry gizmo in my scene.
So is there any way to scale a scene and avoid these problems?
See pictures belows (I want my fog to be green but when scaling it becomes black...):
near default max scale
![Click image for larger version
Name: defaultScale.JPG
Views: 1
Size: 52.4 KB
ID: 873921](filedata/fetch?id=873921&d=1710644229)
scaled down 0.1x scale
![Click image for larger version
Name: x0.1Scale.JPG
Views: 1
Size: 36.8 KB
ID: 873922](filedata/fetch?id=873922&d=1710644232)
2x scale
![Click image for larger version
Name: x2Scale.JPG
Views: 1
Size: 41.2 KB
ID: 873923](filedata/fetch?id=873923&d=1710644227)
3x scale
I am using a geometry gizmo in my scene.
So is there any way to scale a scene and avoid these problems?
See pictures belows (I want my fog to be green but when scaling it becomes black...):
near default max scale
scaled down 0.1x scale
2x scale
3x scale
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