Heya
I got little problem.
I'm using plane + shell + vray mtl with doubleside to get my glass going. But everytime I render refraction I get reflection pass included from interior of glass - secound bounce I believe.
Will this be fixed - or option added to disable it so I can have a pure refraction without reflection pass in it?
Thanks, bye.
I got little problem.
I'm using plane + shell + vray mtl with doubleside to get my glass going. But everytime I render refraction I get reflection pass included from interior of glass - secound bounce I believe.
Will this be fixed - or option added to disable it so I can have a pure refraction without reflection pass in it?
Thanks, bye.
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